63 Results Found.
Albino Troll Creature — Troll (3/3) Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Regenerate Albino Troll. |
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Basking Rootwalla Creature — Lizard (1/1) : Basking Rootwalla gets +2+2 until end of turn. Activate this ability only once each turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Beast Attack Instant Create a 4/4 green Beast creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Blastoderm Creature — Beast (5/5) Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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Corrupt Sorcery Corrupt deals damage to target creature or player equal to the number of Swamps you control. You gain life equal to the damage dealt this way. |
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Deathgreeter Creature — Human Shaman (1/1) Whenever another creature dies, you may gain 1 life. |
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Drudge Skeletons Creature — Skeleton (1/1) : Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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Elephant Guide Enchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token. |
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Enslave Enchantment — Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. |
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Faerie Macabre Creature — Faerie Rogue (2/2) Flying Discard Faerie Macabre: Exile up to two target cards from graveyards. |
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Fleshbag Marauder Creature — Zombie Warrior (3/1) When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. |
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Garruk Wildspeaker Planeswalker — Garruk (3) +1: Untap two target lands. −1: Create a 3/3 green Beast creature token. −4: Creatures you control get +3/+3 and gain trample until end of turn. |
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Genju of the Cedars Enchantment — Aura Enchant Forest : Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. |
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Genju of the Fens Enchantment — Aura Enchant Swamp : Until end of turn, enchanted Swamp becomes a 22 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. |
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Ghost-Lit Stalker Creature — Spirit (1/1) , : Target player discards two cards. Activate this ability only any time you could cast a sorcery. Channel — , Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery. |
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