143 Results Found.
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Aether Mutation ![]() ![]() ![]() Sorcery Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost. |
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Ana Disciple ![]() Creature — Human Wizard (1/1) ![]() ![]() ![]() ![]() |
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Ana Sanctuary ![]() ![]() Enchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. |
APC
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Anavolver ![]() ![]() Creature — Volver (3/3) Kicker ![]() ![]() ![]() ![]() ![]() ![]() If Anavolver was kicked with its ![]() ![]() If Anavolver was kicked with its ![]() |
APC
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Angelfire Crusader ![]() ![]() Creature — Human Soldier Knight (2/3) ![]() |
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Battlefield Forge Land ![]() ![]() ![]() ![]() ![]() |
APC
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Bloodfire Colossus ![]() ![]() ![]() Creature — Giant (6/6) ![]() |
APC
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Bloodfire Dwarf ![]() Creature — Dwarf (1/1) ![]() |
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Bloodfire Infusion ![]() ![]() Enchantment — Aura Enchant creature you control ![]() |
APC
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Bloodfire Kavu ![]() ![]() ![]() Creature — Kavu (2/2) ![]() |
APC
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Bog Gnarr ![]() ![]() Creature — Beast (2/2) Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. |
APC
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Brass Herald ![]() Artifact Creature — Golem (2/2) As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. |
APC
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Captain's Maneuver ![]() ![]() ![]() Instant The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. |
APC
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Caves of Koilos Land ![]() ![]() ![]() ![]() ![]() |
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Ceta Disciple ![]() Creature — Merfolk Wizard (1/1) ![]() ![]() ![]() ![]() |
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Ceta Sanctuary ![]() ![]() Enchantment At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. |
APC
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Cetavolver ![]() ![]() Creature — Volver (1/1) Kicker ![]() ![]() ![]() ![]() ![]() ![]() If Cetavolver was kicked with its ![]() ![]() If Cetavolver was kicked with its ![]() |
APC
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Coalition Flag ![]() Enchantment — Aura Enchant creature you control Enchanted creature is a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. |
APC
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Coalition Honor Guard ![]() ![]() Creature — Human Flagbearer (2/4) While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. |
APC
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Coastal Drake ![]() ![]() Creature — Drake (2/1) Flying ![]() ![]() ![]() |
APC
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