244 Results Found.
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Abundant Growth ![]() Enchantment — Aura Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has " ![]() |
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Aggravate ![]() ![]() ![]() Instant Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. |
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Alchemist's Apprentice ![]() ![]() Creature — Human Wizard (1/1) Sacrifice Alchemist's Apprentice: Draw a card. |
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Alchemist's Refuge Land ![]() ![]() ![]() ![]() ![]() |
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Amass the Components ![]() ![]() Sorcery Draw three cards, then put a card from your hand on the bottom of your library. |
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Angel of Glory's Rise ![]() ![]() ![]() Creature — Angel (4/6) Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. |
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Angel of Jubilation ![]() ![]() ![]() ![]() Creature — Angel (3/3) Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities. |
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Angel's Mercy ![]() ![]() ![]() Instant You gain 7 life. |
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Angel's Tomb ![]() Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. |
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Angelic Armaments ![]() Artifact — Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip ![]() |
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Angelic Wall ![]() ![]() Creature — Wall (0/4) Defender (This creature can't attack.) Flying |
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Appetite for Brains ![]() Sorcery Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. |
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Arcane Melee ![]() ![]() Enchantment Instant and sorcery spells cost ![]() |
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Archwing Dragon ![]() ![]() ![]() Creature — Dragon (4/4) Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand. |
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Avacyn, Angel of Hope ![]() ![]() ![]() ![]() Legendary Creature — Angel (8/8) Flying, vigilance, indestructible Other permanents you control have indestructible. |
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Banishing Stroke ![]() ![]() Instant Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle ![]() |
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Banners Raised ![]() Instant Creatures you control get +1/+0 until end of turn. |
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Barter in Blood ![]() ![]() ![]() Sorcery Each player sacrifices two creatures. |
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Battle Hymn ![]() ![]() Instant Add ![]() |
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