351 Results Found.
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Abzan Charm ![]() ![]() ![]() Instant Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures. |
C16
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Abzan Falconer ![]() ![]() Creature — Human Soldier (2/3) Outlast ![]() ![]() ![]() Each creature you control with a +1/+1 counter on it has flying. |
C16
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Academy Elite ![]() ![]() Creature — Human Wizard (0/0) Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. ![]() ![]() |
C16
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Aeon Chronicler ![]() ![]() ![]() Creature — Avatar (*/*) Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X— ![]() ![]() ![]() ![]() ![]() ![]() Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. |
C16
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Akiri, Line-Slinger ![]() ![]() Legendary Creature — Kor Soldier Ally (0/3) First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.) |
C16
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Akroan Horse ![]() Artifact Creature — Horse (0/4) Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token. |
C16
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Alesha, Who Smiles at Death ![]() ![]() Legendary Creature — Human Warrior (3/2) First strike Whenever Alesha, Who Smiles at Death attacks, you may pay ![]() ![]() |
C16
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Ancient Excavation ![]() ![]() ![]() Instant Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling ![]() ![]() |
C16
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Ankle Shanker ![]() ![]() ![]() ![]() Creature — Goblin Berserker (2/2) Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. |
C16
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Arcane Denial ![]() ![]() Instant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. |
C16
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Arcane Sanctum Land Arcane Sanctum enters the battlefield tapped. ![]() ![]() ![]() ![]() |
C16
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Armory Automaton ![]() Artifact Creature — Construct (2/2) Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) |
C16
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Army of the Damned ![]() ![]() ![]() ![]() Sorcery Create thirteen tapped 2/2 black Zombie creature tokens. Flashback ![]() ![]() ![]() ![]() |
C16
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Artifact Mutation ![]() ![]() Instant Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost. |
C16
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Ash Barrens Land ![]() ![]() Basic landcycling ![]() ![]() |
C16
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Assault Suit ![]() Artifact — Equipment Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip ![]() |
C16
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Astral Cornucopia ![]() ![]() ![]() Artifact Astral Cornucopia enters the battlefield with X charge counters on it. ![]() |
C16
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Atraxa, Praetors' Voice ![]() ![]() ![]() ![]() Legendary Creature — Angel Horror (4/4) Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) |
C16
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Aura Mutation ![]() ![]() Instant Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's converted mana cost. |
C16
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Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. ![]() ![]() ![]() |
C16
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