309 Results Found.
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Abundance ![]() ![]() ![]() Enchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. |
C17
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Akoum Refuge Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. ![]() ![]() ![]() |
C17
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Alms Collector ![]() ![]() Creature — Cat Cleric (3/4) Flash If an opponent would draw two or more cards, instead you and that player each draw a card. |
C17
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Ambition's Cost ![]() ![]() Sorcery You draw three cards and you lose 3 life. |
C17
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Anowon, the Ruin Sage ![]() ![]() ![]() Legendary Creature — Vampire Shaman (4/3) At the beginning of your upkeep, each player sacrifices a non-Vampire creature. |
C17
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Apprentice Necromancer ![]() ![]() Creature — Zombie Wizard (1/1) ![]() ![]() |
C17
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Arahbo, Roar of the World ![]() ![]() ![]() Legendary Creature — Cat Avatar (5/5) Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay ![]() ![]() ![]() |
C17
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Arcane Sanctum Land Arcane Sanctum enters the battlefield tapped. ![]() ![]() ![]() ![]() |
C17
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Arcanis the Omnipotent ![]() ![]() ![]() ![]() Legendary Creature — Wizard (3/4) ![]() ![]() ![]() ![]() |
C17
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Archaeomancer ![]() ![]() ![]() Creature — Human Wizard (1/2) When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. |
C17
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Argentum Armor ![]() Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip ![]() |
C17
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Armillary Sphere ![]() Artifact ![]() ![]() |
C17
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Atarka, World Render ![]() ![]() ![]() Legendary Creature — Dragon (6/4) Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. |
C17
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Azami, Lady of Scrolls ![]() ![]() ![]() ![]() Legendary Creature — Human Wizard (0/2) Tap an untapped Wizard you control: Draw a card. |
C17
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Balan, Wandering Knight ![]() ![]() ![]() Legendary Creature — Cat Knight (3/3) First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. ![]() ![]() |
C17
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Behemoth Sledge ![]() ![]() ![]() Artifact — Equipment Equipped creature gets +2/+2 and has lifelink and trample. Equip ![]() |
C17
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Black Market ![]() ![]() ![]() Enchantment Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add ![]() |
C17
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Blade of the Bloodchief ![]() Artifact — Equipment Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip ![]() |
C17
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Bladewing the Risen ![]() ![]() ![]() ![]() ![]() Legendary Creature — Zombie Dragon (4/4) Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. ![]() ![]() |
C17
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Blighted Woodland Land ![]() ![]() ![]() ![]() ![]() |
C17
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