284 Results Found.
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Aegis of the Legion ![]() ![]() Artifact — Equipment Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.) Equip ![]() |
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Affectionate Indrik ![]() ![]() Creature — Beast (4/4) When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) |
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Afterlife Insurance ![]() Instant Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.) |
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Ajani's Pridemate ![]() ![]() Creature — Cat Soldier (2/2) Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. |
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Amzu, Swarm's Hunger ![]() ![]() ![]() Legendary Creature — Insect Shaman (3/3) Flying, menace Other Insects you control have menace. Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn. |
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Angel of Vitality ![]() ![]() Creature — Angel (2/2) Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. |
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Apothecary White ![]() ![]() Legendary Creature — Human Cleric (3/4) Vigilance Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with " ![]() ![]() ![]() ![]() |
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Azorius Arrester ![]() ![]() Creature — Human Soldier (2/1) When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
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Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. ![]() ![]() ![]() |
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Azorius Guildgate Land — Gate Azorius Guildgate enters the battlefield tapped. ![]() ![]() ![]() |
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Azorius Justiciar ![]() ![]() ![]() Creature — Human Wizard (2/2) When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) |
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Azorius Signet ![]() Artifact ![]() ![]() ![]() ![]() |
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Ballroom Land Ballroom enters the battlefield tapped. ![]() ![]() ![]() ![]() ![]() ![]() |
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Band Together ![]() ![]() Instant Up to two target creatures you control each deal damage equal to their power to another target creature. |
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Basilica Screecher ![]() ![]() Creature — Bat (1/2) Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) |
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Battlefront Krushok ![]() ![]() Creature — Beast (3/4) Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. |
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Beast Whisperer ![]() ![]() ![]() Creature — Elf Druid (2/3) Whenever you cast a creature spell, draw a card. |
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Billiard Room Land Billiard Room enters the battlefield tapped. ![]() ![]() ![]() ![]() ![]() ![]() |
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Blade Juggler ![]() ![]() Creature — Human Rogue (3/2) Spectacle ![]() ![]() When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. |
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Blood Crypt Land — Swamp Mountain ( ![]() ![]() ![]() As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. |
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