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18 Results Found. 

Chaos Warp
Instant
The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.
CRS

Command Tower
Land
: Add to your mana pool one mana of any color in your commander's color identity.
CRS

Decree of Pain
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
CRS

Desertion
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
CRS

Diaochan, Artful Beauty
Legendary Creature — Human Advisor (1/1)
: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.
CRS

Dragonlair Spider
Creature — Spider (5/6)
Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
CRS

Duplicant
Artifact Creature — Shapeshifter (2/4)
Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
CRS

Edric, Spymaster of Trest
Legendary Creature — Elf Rogue (2/2)
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
CRS

Kaalia of the Vast
Legendary Creature — Human Cleric (2/2)
Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
CRS

Loyal Retainers
Creature — Human Advisor (1/1)
Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.
CRS

Maelstrom Wanderer
Legendary Creature — Elemental (7/5)
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
CRS

Mind's Eye
Artifact
Whenever an opponent draws a card, you may pay . If you do, draw a card.
CRS

Mirari's Wake
Enchantment
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
CRS

Rhystic Study
Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays .
CRS

Scroll Rack
Artifact
, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
CRS

Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
CRS

The Mimeoplasm
Legendary Creature — Ooze (0/0)
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
CRS

Vela the Night-Clad
Legendary Creature — Human Wizard (4/4)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
CRS

 

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