180 Results Found.
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Aethermage's Touch ![]() ![]() ![]() Instant Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. |
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Anthem of Rakdos ![]() ![]() ![]() ![]() Enchantment Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. |
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Aquastrand Spider ![]() ![]() Creature — Spider Mutant (0/0) Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) ![]() |
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Assault Zeppelid ![]() ![]() ![]() Creature — Beast (3/3) Flying, trample |
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Aurora Eidolon ![]() ![]() Creature — Spirit (2/2) ![]() Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. |
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Avatar of Discord ![]() ![]() ![]() Creature — Avatar (5/3) ( ![]() ![]() ![]() Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. |
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Azorius Aethermage ![]() ![]() ![]() Creature — Human Wizard (1/1) Whenever a permanent is returned to your hand, you may pay ![]() |
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Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. ![]() ![]() ![]() |
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Azorius First-Wing ![]() ![]() Creature — Griffin (2/2) Flying, protection from enchantments |
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Azorius Guildmage ![]() ![]() Creature — Vedalken Wizard (2/2) ![]() ![]() ![]() ![]() |
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Azorius Herald ![]() ![]() Creature — Spirit (2/1) Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless ![]() |
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Azorius Ploy ![]() ![]() ![]() ![]() Instant Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. |
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Azorius Signet ![]() Artifact ![]() ![]() ![]() ![]() |
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Beacon Hawk ![]() ![]() Creature — Bird (1/1) Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. ![]() |
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Biomantic Mastery ![]() ![]() ![]() ![]() Sorcery Draw a card for each creature target player controls, then draw a card for each creature another target player controls. |
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Blessing of the Nephilim ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each of its colors. |
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Blood Crypt Land — Swamp Mountain ( ![]() ![]() ![]() As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. |
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Bond of Agony ![]() ![]() Sorcery As an additional cost to cast Bond of Agony, pay X life. Each other player loses X life. |
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Bound // Determined ![]() ![]() ![]() ![]() ![]() Instant // Instant Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. // Other spells you control can't be countered by spells or abilities this turn. Draw a card. |
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Brace for Impact ![]() ![]() Instant Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. |
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