249 Results Found.
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Abundant Growth ![]() Enchantment — Aura Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has " ![]() |
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Ancestral Mask ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. |
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Animate Dead ![]() ![]() Enchantment — Aura Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
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Annihilate ![]() ![]() ![]() Instant Destroy target nonblack creature. It can't be regenerated. Draw a card. |
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Arcanis the Omnipotent ![]() ![]() ![]() ![]() Legendary Creature — Wizard (3/4) ![]() ![]() ![]() ![]() |
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Argothian Enchantress ![]() ![]() Creature — Human Druid (0/1) Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card. |
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Armadillo Cloak ![]() ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
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Ashnod's Altar ![]() Artifact Sacrifice a creature: Add ![]() ![]() |
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Avarax ![]() ![]() ![]() Creature — Beast (3/3) Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. ![]() ![]() |
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Aven Riftwatcher ![]() ![]() Creature — Bird Rebel Soldier (2/3) Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. |
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Balance ![]() ![]() Sorcery Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. |
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Baleful Strix ![]() ![]() Artifact Creature — Bird (1/1) Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. |
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Ballynock Cohort ![]() ![]() Creature — Kithkin Soldier (2/2) First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. |
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Battle Squadron ![]() ![]() ![]() Creature — Goblin (*/*) Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. |
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Beetleback Chief ![]() ![]() ![]() Creature — Goblin Warrior (2/2) When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. |
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Benevolent Bodyguard ![]() Creature — Human Cleric (1/1) Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. |
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Blightsoil Druid ![]() ![]() Creature — Elf Druid (1/2) ![]() ![]() |
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Blood Artist ![]() ![]() Creature — Vampire (0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. |
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Bloodbraid Elf ![]() ![]() ![]() Creature — Elf Berserker (3/2) Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
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Bloodfell Caves Land Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. ![]() ![]() ![]() |
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