223 Results Found.
Abandon Reason Instant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Abolisher of Bloodlines Creature — Eldrazi Vampire (6/5) Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. |
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Abundant Maw Creature — Eldrazi Leech (6/4) Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. |
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Advanced Stitchwing Creature — Zombie Horror (3/4) Flying , Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. |
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Alchemist's Greeting Sorcery Alchemist's Greeting deals 4 damage to target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Assembled Alphas Creature — Wolf (5/5) Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. |
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Aurora of Emrakul Creature — Eldrazi Reflection (1/4) Flying, deathtouch Whenever Aurora of Emrakul attacks, each opponent loses 3 life. |
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Backwoods Survivalists Creature — Human Warrior (4/3) Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. |
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Bedlam Reveler Creature — Devil Horror (3/4) Bedlam Reveler costs less to cast for each instant and sorcery card in your graveyard. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. |
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Blessed Alliance Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature. |
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Blood Mist Enchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn. |
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Bloodbriar Creature — Plant Elemental (2/3) Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. |
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Bloodhall Priest Creature — Vampire Cleric (4/4) Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Bold Impaler Creature — Vampire Knight (1/2) : Bold Impaler gets +2/+0 until end of turn. |
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Boon of Emrakul Enchantment — Aura Enchant creature Enchanted creature gets +3/-3. |
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Borrowed Grace Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. |
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Borrowed Hostility Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn. |
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Borrowed Malevolence Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +1/+1 until end of turn. • Target creature gets -1/-1 until end of turn. |
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Brazen Wolves Creature — Wolf (2/3) Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. |
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Brisela, Voice of Nightmares Legendary Creature — Eldrazi Angel (9/10) Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less. |
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