165 Results Found.
Absolver Thrull Creature — Thrull Cleric (2/3) Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. |
GPT
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Abyssal Nocturnus Creature — Horror (2/2) Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
GPT
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Aetherplasm Creature — Illusion (1/1) Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. |
GPT
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Agent of Masks Creature — Human Advisor (2/3) At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. |
GPT
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Angel of Despair Creature — Angel (5/5) Flying When Angel of Despair enters the battlefield, destroy target permanent. |
GPT
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Battering Wurm Creature — Wurm (4/3) Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. |
GPT
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Beastmaster's Magemark Enchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. |
GPT
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Belfry Spirit Creature — Spirit (1/1) Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. |
GPT
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Benediction of Moons Sorcery You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts dies, you gain 1 life for each player. |
GPT
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Bioplasm Creature — Ooze (4/4) Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. |
GPT
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Blind Hunter Creature — Bat (2/2) Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. |
GPT
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Bloodscale Prowler Creature — Viashino Warrior (3/1) Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) |
GPT
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Borborygmos Legendary Creature — Cyclops (6/7) Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. |
GPT
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Burning-Tree Bloodscale Creature — Viashino Berserker (2/2) Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) : Target creature can't block Burning-Tree Bloodscale this turn. : Target creature blocks Burning-Tree Bloodscale this turn if able. |
GPT
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Burning-Tree Shaman Creature — Centaur Shaman (3/4) Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. |
GPT
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Castigate Sorcery Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. |
GPT
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Caustic Rain Sorcery Exile target land. |
GPT
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Cerebral Vortex Instant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn. |
GPT
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Conjurer's Ban Sorcery Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card. |
GPT
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Crash Landing Instant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. |
GPT
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