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30 Results Found. 

Animate Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
GRV

Avatar of Woe
Creature — Avatar (6/5)
If there are ten or more creature cards total in all graveyards, Avatar of Woe costs less to cast.
Fear (This creature can't be blocked except by artifact creatures andor black creatures.)
: Destroy target creature. It can't be regenerated.
GRV

Blazing Archon
Creature — Archon (5/6)
Flying
Creatures can't attack you.
GRV

Buried Alive
Sorcery
Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
GRV

Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals his or her hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
GRV

Crosis, the Purger
Legendary Creature — Dragon (6/6)
Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.
GRV

Crystal Vein
Land
: Add to your mana pool.
, Sacrifice Crystal Vein: Add to your mana pool.
GRV

Diabolic Servitude
Enchantment
When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.
When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
GRV

Dread Return
Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
GRV

Duress
Sorcery
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
GRV

Ebon Stronghold
Land
Ebon Stronghold enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Ebon Stronghold: Add to your mana pool.
GRV

Entomb
Instant
Search your library for a card and put that card into your graveyard. Then shuffle your library.
GRV

Exhume
Sorcery
Each player puts a creature card from his or her graveyard onto the battlefield.
GRV

Faceless Butcher
Creature — Nightmare Horror (2/3)
When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.
When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.
GRV

Hidden Horror
Creature — Horror (4/4)
When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.
GRV

Inkwell Leviathan
Artifact Creature — Leviathan (7/11)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Trample
Shroud (This creature can't be the target of spells or abilities.)
GRV

Last Rites
Sorcery
Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
GRV

Polluted Mire
Land
Polluted Mire enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
GRV

Putrid Imp
Creature — Zombie Imp (1/1)
Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
GRV

Reanimate
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
GRV

 

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