77 Results Found.
Auramancer Creature — Human Wizard (2/2) When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. |
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Auramancer Creature — Human Wizard (2/2) When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. |
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Bloodcrazed Neonate Creature — Vampire (2/1) Bloodcrazed Neonate attacks each turn if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. |
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Bloodcrazed Neonate Creature — Vampire (2/1) Bloodcrazed Neonate attacks each turn if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. |
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Boggart Ram-Gang Creature — Goblin Warrior (3/3) Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) |
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Boneyard Wurm Creature — Wurm (*/*) Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. |
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Calciderm Creature — Beast (5/5) Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) |
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Cenn's Tactician Creature — Kithkin Soldier (1/1) , : Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. |
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Circle of Flame Enchantment Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. |
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Circle of Flame Enchantment Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. |
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Curse of the Bloody Tome Enchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard. |
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Curse of Thirst Enchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her. |
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Curse of Wizardry Enchantment As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life. |
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Curse of Wizardry Enchantment As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life. |
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Dauntless Dourbark Creature — Treefolk Warrior (*/*) Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. |
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Deathless Angel Creature — Angel (5/7) Flying : Target creature gains indestructible until end of turn. |
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Deathless Angel Creature — Angel (5/7) Flying : Target creature is indestructible this turn. |
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Duergar Hedge-Mage Creature — Dwarf Shaman (2/2) When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. |
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Emeria Angel Creature — Angel (3/3) Flying Landfall — Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. |
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