289 Results Found.
Adaptive Shimmerer Creature — Insect (0/0) Flash Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. |
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Adventurous Impulse Sorcery Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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Aegis Turtle Creature — Turtle (0/5) |
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Alert Heedbonder Creature — Human Scout (2/4) Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. |
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Almighty Brushwagg Creature — Brushwagg (1/1) Trample : Almighty Brushwagg gets +3/+3 until end of turn. |
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Anticipate Instant Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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Archipelagore Creature — Leviathan (7/7) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. |
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Auspicious Starrix Creature — Elk Beast (6/6) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. |
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Avian Oddity Creature — Bird (2/4) Flying Cycling (, Discard this card: Draw a card.) When you cycle Avian Oddity, put a flying counter on target creature you control. |
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Back for More Instant Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
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Barrier Breach Instant Exile up to three target enchantments. Cycling (, Discard this card: Draw a card.) |
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Bastion of Remembrance Enchantment When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. |
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Blade Banish Instant Exile target creature with power 4 or greater. |
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Blazing Volley Sorcery Blazing Volley deals 1 damage to each creature your opponents control. |
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Blisterspit Gremlin Creature — Gremlin (1/1) , : Blisterspit Gremlin deals 1 damage to each opponent. Whenever you cast a noncreature spell, untap Blisterspit Gremlin. |
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Blitz Leech Creature — Leech (5/2) Flash When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. |
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Blitz of the Thunder-Raptor Instant Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. |
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Blood Curdle Instant Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
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Bloodfell Caves Land Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. : Add or . |
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Blossoming Sands Land Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. : Add or . |
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