249 Results Found.
Abyssal Persecutor Creature — Demon (6/6) Flying, trample You can't win the game and your opponents can't lose the game. |
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Abzan Battle Priest Creature — Human Cleric (3/2) Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink. |
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Abzan Falconer Creature — Human Soldier (2/3) Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. |
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Aerial Predation Instant Destroy target creature with flying. You gain 2 life. |
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Aether Vial Artifact At the beginning of your upkeep, you may put a charge counter on Aether Vial. : You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield. |
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Ainok Bond-Kin Creature — Hound Soldier (2/1) Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike. |
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Ajani's Pridemate Creature — Cat Soldier (2/2) Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. |
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Amass the Components Sorcery Draw three cards, then put a card from your hand on the bottom of your library. |
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Ancestral Vision Sorcery Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards. |
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Angel of Mercy Creature — Angel (3/3) Flying When Angel of Mercy enters the battlefield, you gain 3 life. |
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Angelic Accord Enchantment At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. |
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Anger of the Gods Sorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. |
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Archangel of Thune Creature — Angel (3/4) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. |
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Assault Formation Enchantment Each creature you control assigns combat damage equal to its toughness rather than its power. : Target creature with defender can attack this turn as though it didn't have defender. : Creatures you control get +0/+1 until end of turn. |
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Auriok Champion Creature — Human Cleric (1/1) Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. |
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Austere Command Sorcery Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with converted mana cost 3 or less. • Destroy all creatures with converted mana cost 4 or greater. |
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Avacyn, Angel of Hope Legendary Creature — Angel (8/8) Flying, vigilance, indestructible Other permanents you control have indestructible. |
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Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. : Add to your mana pool. |
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Azorius Charm Instant Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library. |
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