350 Results Found.
Addle Sorcery Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card. |
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Aether Rift Enchantment At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. |
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Aggressive Urge Instant Target creature gets +1/+1 until end of turn. Draw a card. |
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Agonizing Demise Instant Kicker (You may pay an additional as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller. |
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Alabaster Leech Creature — Leech (1/3) White spells you cast cost more to cast. |
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Alloy Golem Artifact Creature — Golem (4/4) As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) |
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Ancient Kavu Creature — Kavu (3/3) : Ancient Kavu becomes colorless until end of turn. |
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Ancient Spring Land Ancient Spring enters the battlefield tapped. : Add to your mana pool. , Sacrifice Ancient Spring: Add to your mana pool. |
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Andradite Leech Creature — Leech (2/2) Black spells you cast cost more to cast. : Andradite Leech gets +1/+1 until end of turn. |
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Angel of Mercy Creature — Angel (3/3) Flying When Angel of Mercy enters the battlefield, you gain 3 life. |
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Angelic Shield Enchantment Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
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Annihilate Instant Destroy target nonblack creature. It can't be regenerated. Draw a card. |
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Archaeological Dig Land : Add to your mana pool. , Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. |
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Ardent Soldier Creature — Human Soldier (1/2) Kicker (You may pay an additional as you cast this spell.) Vigilance If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. |
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Armadillo Cloak Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
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Armored Guardian Creature — Cat Soldier (2/5) : Target creature you control gains protection from the color of your choice until end of turn. : Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) |
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Artifact Mutation Instant Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost. |
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Assault // Battery / Sorcery // Sorcery Assault deals 2 damage to target creature or player. // Create a 3/3 green Elephant creature token. |
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Atalya, Samite Master Legendary Creature — Human Cleric (2/3) , : Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. |
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