284 Results Found.
Abattoir Ghoul Creature — Zombie (3/2) First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. |
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Abbey Griffin Creature — Griffin (2/2) Flying, vigilance |
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Altar's Reap Instant As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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Ambush Viper Creature — Snake (2/1) Flash (You may cast this spell any time you could cast an instant.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Ancient Grudge Instant Destroy target artifact. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Angel of Flight Alabaster Creature — Angel (4/4) Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. |
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Angelic Overseer Creature — Angel (5/3) Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible. |
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Armored Skaab Creature — Zombie Warrior (1/4) When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. |
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Army of the Damned Sorcery Create thirteen tapped 2/2 black Zombie creature tokens. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Ashmouth Hound Creature — Elemental Hound (2/1) Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. |
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Avacyn's Pilgrim Creature — Human Monk (1/1) : Add to your mana pool. |
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Avacynian Priest Creature — Human Cleric (1/2) , : Tap target non-Human creature. |
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Back from the Brink Enchantment Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate this ability only any time you could cast a sorcery. |
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Balefire Dragon Creature — Dragon (6/6) Flying Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. |
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Bane of Hanweir Creature — Werewolf (5/5) Bane of Hanweir attacks each turn if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. |
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Battleground Geist Creature — Spirit (3/3) Flying Other Spirit creatures you control get +1/+0. |
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Bitterheart Witch Creature — Human Shaman (1/2) Deathtouch When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library. |
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Blasphemous Act Sorcery Blasphemous Act costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature. |
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Blazing Torch Artifact — Equipment Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Bloodcrazed Neonate Creature — Vampire (2/1) Bloodcrazed Neonate attacks each turn if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. |
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