171 Results Found.
![]() |
Abzan Battle Priest ![]() ![]() Creature — Human Cleric (3/2) Outlast ![]() ![]() ![]() Each creature you control with a +1/+1 counter on it has lifelink. |
J21
|
![]() |
Abzan Falconer ![]() ![]() Creature — Human Soldier (2/3) Outlast ![]() ![]() ![]() Each creature you control with a +1/+1 counter on it has flying. |
J21
|
![]() |
Accursed Horde ![]() ![]() Creature — Zombie (3/3) ![]() ![]() |
J21
|
![]() |
Adaptive Snapjaw ![]() ![]() Creature — Lizard Beast (6/2) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
J21
|
![]() |
Aetherstream Leopard ![]() ![]() Creature — Cat (2/3) Trample When Aetherstream Leopard enters the battlefield, you get ![]() Whenever Aetherstream Leopard attacks, you may pay ![]() |
J21
|
![]() |
Ainok Bond-Kin ![]() ![]() Creature — Dog Soldier (2/1) Outlast ![]() ![]() ![]() ![]() ![]() Each creature you control with a +1/+1 counter on it has first strike. |
J21
|
![]() |
Alchemist's Greeting ![]() ![]() Sorcery Alchemist's Greeting deals 4 damage to target creature. Madness ![]() ![]() |
J21
|
![]() |
Angel of the God-Pharaoh ![]() ![]() ![]() Creature — Angel (4/4) Flying Cycling ![]() ![]() |
J21
|
![]() |
Angelic Purge ![]() ![]() Sorcery As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment. |
J21
|
![]() |
Anointer of Valor ![]() ![]() Creature — Angel (3/5) Flying Whenever a creature attacks, you may pay ![]() |
J21
|
![]() |
Assault Strobe ![]() Sorcery Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
J21
|
![]() |
Asylum Visitor ![]() ![]() Creature — Vampire Wizard (3/1) At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness ![]() ![]() |
J21
|
![]() |
Awaken the Bear ![]() ![]() Instant Target creature gets +3/+3 and gains trample until end of turn. |
J21
|
![]() |
Baffling Defenses ![]() ![]() Instant Target creature's base power perpetually becomes 0. |
J21
|
![]() |
Battering Krasis ![]() ![]() Creature — Shark Beast (2/1) Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
J21
|
![]() |
Battle Squadron ![]() ![]() ![]() Creature — Goblin (*/*) Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. |
J21
|
![]() |
Belligerent Sliver ![]() ![]() Creature — Sliver (2/2) Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) |
J21
|
![]() |
Benalish Partisan ![]() ![]() Creature — Human Soldier (1/2) Lifelink Whenever you cycle another card, you may pay ![]() ![]() Cycling ![]() ![]() |
J21
|
![]() |
Bestial Menace ![]() ![]() ![]() Sorcery Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token. |
J21
|