835 Results Found.
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Academy Journeymage ![]() ![]() Creature — Human Wizard (3/2) This spell costs ![]() When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. |
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Acrobatic Maneuver ![]() ![]() Instant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
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Act on Impulse ![]() ![]() Sorcery Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) |
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Adventuring Gear ![]() Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip ![]() ![]() |
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Adventurous Impulse ![]() Sorcery Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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Aerial Modification ![]() ![]() Enchantment — Aura Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +2/+2 and has flying. |
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Aeronaut Tinkerer ![]() ![]() Creature — Human Artificer (2/3) Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) |
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Aether Spellbomb ![]() Artifact ![]() ![]() |
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Aethershield Artificer ![]() ![]() Creature — Dwarf Artificer (3/3) At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Aftershock ![]() ![]() ![]() Sorcery Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. |
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Agrus Kos, Eternal Soldier ![]() ![]() Legendary Creature — Spirit Soldier (3/4) Vigilance Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay ![]() ![]() ![]() |
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Ajani's Pridemate ![]() ![]() Creature — Cat Soldier (2/2) Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. |
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Ajani, Strength of the Pride ![]() ![]() ![]() Legendary Planeswalker — Ajani (5) +1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. −2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control. |
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Alandra, Sky Dreamer ![]() ![]() ![]() Legendary Creature — Merfolk Wizard (2/4) Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. |
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Alchemist's Vial ![]() Artifact When Alchemist's Vial enters the battlefield, draw a card. ![]() ![]() |
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Alley Strangler ![]() ![]() Creature — Aetherborn Rogue (2/3) Menace |
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Alseid of Life's Bounty ![]() Enchantment Creature — Nymph (1/1) Lifelink ![]() |
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Amoeboid Changeling ![]() ![]() Creature — Shapeshifter (1/1) Changeling (This card is every creature type.) ![]() ![]() |
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Anchor to the Aether ![]() ![]() Sorcery Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Ancient Craving ![]() ![]() Sorcery You draw three cards and you lose 3 life. |
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