143 Results Found.
Ancestor's Chosen Creature — Human Cleric (4/4) First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. |
JDG
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Anger Creature — Incarnation (2/2) Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. |
JDG
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Anurid Barkripper Creature — Frog Beast (2/2) Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. |
JDG
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Anurid Brushhopper Creature — Frog Beast (3/4) Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. |
JDG
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Anurid Swarmsnapper Creature — Frog Beast (1/4) Reach (This creature can block creatures with flying.) : Anurid Swarmsnapper can block an additional creature this turn. |
JDG
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Arcane Teachings Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2 and has ": This creature deals 1 damage to target creature or player." |
JDG
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Aven Fogbringer Creature — Bird Wizard (2/1) Flying When Aven Fogbringer enters the battlefield, return target land to its owner's hand. |
JDG
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Aven Warcraft Instant Creatures you control get +0/+2 until end of turn. Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn. |
JDG
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Balthor the Defiled Legendary Creature — Zombie Dwarf (2/2) Minion creatures get +1/+1. , Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield. |
JDG
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Barbarian Bully Creature — Human Barbarian (2/2) Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn. |
JDG
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Battle Screech Sorcery Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
JDG
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Battlefield Scrounger Creature — Centaur (3/3) Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard. |
JDG
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Battlewise Aven Creature — Bird Soldier (2/2) Flying Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. |
JDG
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Benevolent Bodyguard Creature — Human Cleric (1/1) Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. |
JDG
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Book Burning Sorcery Any player may have Book Burning deal 6 damage to him or her. If no one does, target player puts the top six cards of his or her library into his or her graveyard. |
JDG
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Border Patrol Creature — Human Nomad (1/6) Vigilance |
JDG
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Brawn Creature — Incarnation (3/3) Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. |
JDG
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Breaking Point Sorcery Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. |
JDG
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Browbeat Sorcery Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. |
JDG
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Burning Wish Sorcery You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish. |
JDG
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