495 Results Found.
Act of Treason Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) |
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Aegis of the Heavens Instant Target creature gets +1/+7 until end of turn. |
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Aegis Turtle Creature — Turtle (0/5) |
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Aerial Assault Sorcery Destroy target tapped creature. You gain 1 life for each creature you control with flying. |
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Aether Spellbomb Artifact , Sacrifice Aether Spellbomb: Return target creature to its owner's hand. , Sacrifice Aether Spellbomb: Draw a card. |
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Affa Guard Hound Creature — Dog (2/2) Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. |
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Affectionate Indrik Creature — Beast (4/4) When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) |
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Aggressive Urge Instant Target creature gets +1/+1 until end of turn. Draw a card. |
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Agonizing Syphon Sorcery Agonizing Syphon deals 3 damage to any target and you gain 3 life. |
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Ajani's Chosen Creature — Cat Soldier (3/3) Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token. |
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Alabaster Mage Creature — Human Wizard (2/1) : Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
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Allosaurus Shepherd Creature — Elf Shaman (1/1) Allosaurus Shepherd can't be countered. Green spells you control can't be countered. : Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. |
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Ambassador Oak Creature — Treefolk Warrior (3/3) When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. |
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Ancestral Statue Artifact Creature — Golem (3/4) When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. |
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Angel of Mercy Creature — Angel (3/3) Flying When Angel of Mercy enters the battlefield, you gain 3 life. |
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Angel of the Dire Hour Creature — Angel (5/4) Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. |
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Angelic Arbiter Creature — Angel (5/6) Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. |
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Angelic Edict Sorcery Exile target creature or enchantment. |
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Angelic Page Creature — Angel Spirit (1/1) Flying : Target attacking or blocking creature gets +1/+1 until end of turn. |
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