249 Results Found.
Acidic Slime Creature — Ooze (2/2) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. |
M11
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Act of Treason Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) |
M11
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Aether Adept Creature — Human Wizard (2/2) When Aether Adept enters the battlefield, return target creature to its owner's hand. |
M11
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Air Servant Creature — Elemental (4/3) Flying : Tap target creature with flying. |
M11
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Ajani Goldmane Planeswalker — Ajani (4) +1: You gain 2 life. −1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. −6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total." |
M11
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Ajani's Mantra Enchantment At the beginning of your upkeep, you may gain 1 life. |
M11
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Ajani's Pridemate Creature — Cat Soldier (2/2) Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. |
M11
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Alluring Siren Creature — Siren (1/1) : Target creature an opponent controls attacks you this turn if able. |
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Ancient Hellkite Creature — Dragon (6/6) Flying : Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking. |
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Angel's Feather Artifact Whenever a player casts a white spell, you may gain 1 life. |
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Angelic Arbiter Creature — Angel (5/6) Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. |
M11
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Arc Runner Creature — Elemental Ox (5/1) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Arc Runner. |
M11
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Armored Ascension Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. |
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Armored Cancrix Creature — Crab (2/5) |
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Assassinate Sorcery Destroy target tapped creature. |
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Assault Griffin Creature — Griffin (3/2) Flying |
M11
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Augury Owl Creature — Bird (1/1) Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
M11
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Autumn's Veil Instant Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. |
M11
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Awakener Druid Creature — Human Druid (1/1) When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. |
M11
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Azure Drake Creature — Drake (2/4) Flying |
M11
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