284 Results Found.
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Accursed Spirit ![]() ![]() Creature — Spirit (3/2) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
M15
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Act on Impulse ![]() ![]() Sorcery Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) |
M15
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Aegis Angel ![]() ![]() ![]() Creature — Angel (5/5) Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) |
M15
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Aeronaut Tinkerer ![]() ![]() Creature — Human Artificer (2/3) Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) |
M15
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Aetherspouts ![]() ![]() ![]() Instant For each attacking creature, its owner puts it on the top or bottom of his or her library. |
M15
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Aggressive Mining ![]() ![]() Enchantment You can't play lands. Sacrifice a land: Draw two cards. Activate this ability only once each turn. |
M15
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Ajani Steadfast ![]() ![]() Planeswalker — Ajani (4) +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. −7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." |
M15
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Ajani's Pridemate ![]() ![]() Creature — Cat Soldier (2/2) Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. |
M15
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Altac Bloodseeker ![]() ![]() Creature — Human Berserker (2/1) Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and ![]() |
M15
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Amphin Pathmage ![]() ![]() Creature — Salamander Wizard (3/2) ![]() ![]() |
M15
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Ancient Silverback ![]() ![]() ![]() Creature — Ape (6/5) ![]() |
M15
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Avacyn, Guardian Angel ![]() ![]() ![]() ![]() Legendary Creature — Angel (5/4) Flying, vigilance ![]() ![]() ![]() ![]() ![]() |
M15
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Avarice Amulet ![]() Artifact — Equipment Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip ![]() ![]() |
M15
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Back to Nature ![]() ![]() Instant Destroy all enchantments. |
M15
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Battle Mastery ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) |
M15
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Battlefield Forge Land ![]() ![]() ![]() ![]() ![]() |
M15
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Belligerent Sliver ![]() ![]() Creature — Sliver (2/2) Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) |
M15
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Black Cat ![]() ![]() Creature — Zombie Cat (1/1) When Black Cat dies, target opponent discards a card at random. |
M15
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Blastfire Bolt ![]() ![]() Instant Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature. |
M15
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Blood Host ![]() ![]() ![]() Creature — Vampire (3/3) ![]() ![]() |
M15
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