195 Results Found.
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Adun Oakenshield ![]() ![]() ![]() Legendary Creature — Human Knight (1/2) ![]() ![]() ![]() ![]() |
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Angry Mob ![]() ![]() ![]() Creature — Human (2+*/2+*) Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. |
MED
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Animate Dead ![]() ![]() Enchantment — Aura Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
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Animate Wall ![]() Enchantment — Aura Enchant Wall Enchanted Wall can attack as though it didn't have defender. |
MED
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Ankh of Mishra ![]() Artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. |
MED
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Apprentice Wizard ![]() ![]() ![]() Creature — Human Wizard (0/1) ![]() ![]() ![]() ![]() ![]() |
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Arcane Denial ![]() ![]() Instant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. |
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Argivian Archaeologist ![]() ![]() ![]() Creature — Human Artificer (1/1) ![]() ![]() ![]() |
MED
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Armageddon ![]() ![]() Sorcery Destroy all lands. |
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Artifact Blast ![]() Instant Counter target artifact spell. |
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Ashnod's Transmogrant ![]() Artifact ![]() |
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Autumn Willow ![]() ![]() ![]() Legendary Creature — Avatar (4/4) Shroud (This creature can't be the target of spells or abilities.) ![]() |
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Balduvian Horde ![]() ![]() ![]() Creature — Human Barbarian (5/5) When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. |
MED
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Ball Lightning ![]() ![]() ![]() Creature — Elemental (6/1) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Haste (This creature can attack and ![]() At the beginning of the end step, sacrifice Ball Lightning. |
MED
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Baron Sengir ![]() ![]() ![]() ![]() Legendary Creature — Vampire (5/5) Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. ![]() |
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Basal Thrull ![]() ![]() Creature — Thrull (1/2) ![]() ![]() ![]() |
MED
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Benalish Hero ![]() Creature — Human Soldier (1/1) Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |
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Berserk ![]() Instant Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
MED
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Bestial Fury ![]() ![]() Enchantment — Aura Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. |
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