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195 Results Found. 

Adun Oakenshield
Legendary Creature — Human Knight (1/2)
, : Return target creature card from your graveyard to your hand.
MED

Amnesia
Sorcery
Target player reveals his or her hand and discards all nonland cards.
MED

Angry Mob
Creature — Human (2+*/2+*)
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
MED

Animate Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
MED

Animate Wall
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
MED

Ankh of Mishra
Artifact
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
MED

Apprentice Wizard
Creature — Human Wizard (0/1)
, : Add to your mana pool.
MED

Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
MED

Argivian Archaeologist
Creature — Human Artificer (1/1)
, : Return target artifact card from your graveyard to your hand.
MED

Armageddon
Sorcery
Destroy all lands.
MED

Artifact Blast
Instant
Counter target artifact spell.
MED

Ashnod's Transmogrant
Artifact
, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
MED

Autumn Willow
Legendary Creature — Avatar (4/4)
Shroud (This creature can't be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
MED

Balduvian Horde
Creature — Human Barbarian (5/5)
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
MED

Ball Lightning
Creature — Elemental (6/1)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
MED

Baron Sengir
Legendary Creature — Vampire (5/5)
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
MED

Basal Thrull
Creature — Thrull (1/2)
, Sacrifice Basal Thrull: Add to your mana pool.
MED

Benalish Hero
Creature — Human Soldier (1/1)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
MED

Berserk
Instant
Cast Berserk only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
MED

Bestial Fury
Enchantment — Aura
Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
MED

 

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