249 Results Found.
Aethersnipe Creature — Elemental (4/4) When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) |
MM2
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Agony Warp Instant Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn. |
MM2
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Air Servant Creature — Elemental (4/3) Flying : Tap target creature with flying. |
MM2
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Algae Gharial Creature — Crocodile (1/1) Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. |
MM2
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All Is Dust Tribal Sorcery — Eldrazi Each player sacrifices all colored permanents he or she controls. |
MM2
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All Suns' Dawn Sorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. |
MM2
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Apocalypse Hydra Creature — Hydra (0/0) Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. , Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. |
MM2
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Apostle's Blessing Instant ( can be paid with either or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn. |
MM2
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Aquastrand Spider Creature — Spider Mutant (0/0) Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) |
MM2
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Argent Sphinx Creature — Sphinx (4/3) Flying Metalcraft — : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts. |
MM2
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Arrest Enchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. |
MM2
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Artisan of Kozilek Creature — Eldrazi (10/9) When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) |
MM2
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Ashenmoor Gouger Creature — Elemental Warrior (4/4) Ashenmoor Gouger can't block. |
MM2
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Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. : Add to your mana pool. |
MM2
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Banefire Sorcery Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
MM2
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Battlegrace Angel Creature — Angel (4/4) Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. |
MM2
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Bestial Menace Sorcery Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token. |
MM2
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Bitterblossom Tribal Enchantment — Faerie At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. |
MM2
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