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150 Results Found. 

Ambassador Oak
Creature — Treefolk Warrior (3/3)
When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
MOR

Auntie's Snitch
Creature — Goblin Rogue (3/1)
Auntie's Snitch can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
MOR

Ballyrush Banneret
Creature — Kithkin Soldier (2/1)
Kithkin spells and Soldier spells you cast cost less to cast.
MOR

Battletide Alchemist
Creature — Kithkin Cleric (3/4)
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
MOR

Bitterblossom
Tribal Enchantment — Faerie
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
MOR

Blightsoil Druid
Creature — Elf Druid (1/2)
, Pay 1 life: Add to your mana pool.
MOR

Boldwyr Heavyweights
Creature — Giant Warrior (8/8)
Trample
When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
MOR

Boldwyr Intimidator
Creature — Giant Warrior (5/5)
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
MOR

Borderland Behemoth
Creature — Giant Warrior (4/4)
Trample
Borderland Behemoth gets +4/+4 for each other Giant you control.
MOR

Bosk Banneret
Creature — Treefolk Shaman (1/3)
Treefolk spells and Shaman spells you cast cost less to cast.
MOR

Bramblewood Paragon
Creature — Elf Warrior (2/2)
Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
MOR

Brighthearth Banneret
Creature — Elemental Warrior (1/1)
Elemental spells and Warrior spells you cast cost less to cast.
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
MOR

Burrenton Bombardier
Creature — Kithkin Soldier (2/2)
Flying
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)
MOR

Burrenton Shield-Bearers
Creature — Kithkin Soldier (3/3)
Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.
MOR

Cenn's Tactician
Creature — Kithkin Soldier (1/1)
, : Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
MOR

Chameleon Colossus
Creature — Shapeshifter (4/4)
Changeling (This card is every creature type.)
Protection from black
: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
MOR

Changeling Sentinel
Creature — Shapeshifter (3/2)
Changeling (This card is every creature type.)
Vigilance
MOR

Cloak and Dagger
Tribal Artifact — Rogue Equipment
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip
MOR

Coordinated Barrage
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
MOR

Countryside Crusher
Creature — Giant Warrior (3/3)
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
MOR

 

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