<-- Back to All Sets

54 Results Found. 

Bituminous Blast
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Bituminous Blast deals 4 damage to target creature.
MPR

Blightning
Sorcery
Blightning deals 3 damage to target player. That player discards two cards.
MPR

Brave the Elements
Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
MPR

Burst Lightning
Instant
Kicker (You may pay an additional as you cast this spell.)
Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
MPR

Cancel
Instant
Counter target spell.
MPR

Celestial Purge
Instant
Exile target black or red permanent.
MPR

Condemn
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
MPR

Corrupt
Sorcery
Corrupt deals damage to target creature or player equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
MPR

Cruel Edict
Sorcery
Target opponent sacrifices a creature.
MPR

Cryptic Command
Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
MPR

Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
MPR

Day of Judgment
Sorcery
Destroy all creatures.
MPR

Disenchant
Instant
Destroy target artifact or enchantment.
MPR

Doom Blade
Instant
Destroy target nonblack creature.
MPR

Fireball
Sorcery
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs more to cast for each target beyond the first.
MPR

Flame Javelin
Instant
( can be paid with any two mana or with . This card's converted mana cost is 6.)
Flame Javelin deals 4 damage to target creature or player.
MPR

Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
MPR

Harmonize
Sorcery
Draw three cards.
MPR

Harrow
Instant
As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
MPR

Hinder
Instant
Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
MPR

 

Follow us @CranialTweet!

Send quick questions to us in English for a short answer.

Follow our RSS feed!