143 Results Found.
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Accumulated Knowledge ![]() ![]() Instant Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. |
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Aether Barrier ![]() ![]() Enchantment Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays ![]() |
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Air Bladder ![]() Enchantment — Aura Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
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Ancient Hydra ![]() ![]() Creature — Hydra (5/1) Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) ![]() |
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Angelic Favor ![]() ![]() Instant If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Cast Angelic Favor only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step. |
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Animate Land ![]() Instant Until end of turn, target land becomes a 3/3 creature that's still a land. |
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Arc Mage ![]() ![]() Creature — Human Spellshaper (2/2) ![]() ![]() ![]() |
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Ascendant Evincar ![]() ![]() ![]() Legendary Creature — Vampire (3/3) Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. |
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Avenger en-Dal ![]() ![]() Creature — Human Spellshaper (1/1) ![]() ![]() ![]() |
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Battlefield Percher ![]() ![]() ![]() Creature — Bird (2/2) Flying Battlefield Percher can block only creatures with flying. ![]() ![]() |
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Belbe's Armor ![]() Artifact ![]() ![]() |
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Belbe's Percher ![]() ![]() Creature — Bird (2/2) Flying Belbe's Percher can block only creatures with flying. |
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Belbe's Portal ![]() Artifact As Belbe's Portal enters the battlefield, choose a creature type. ![]() ![]() |
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Blastoderm ![]() ![]() ![]() Creature — Beast (5/5) Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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Blinding Angel ![]() ![]() ![]() Creature — Angel (2/4) Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. |
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Bola Warrior ![]() ![]() Creature — Human Spellshaper Warrior (1/1) ![]() ![]() |
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Carrion Wall ![]() ![]() ![]() Creature — Wall (3/2) Defender (This creature can't attack.) ![]() ![]() |
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Chieftain en-Dal ![]() ![]() ![]() Creature — Human Knight (2/2) Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. |
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Cloudskate ![]() ![]() Creature — Illusion (2/2) Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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Coiling Woodworm ![]() ![]() Creature — Insect Worm (*/1) Coiling Woodworm's power is equal to the number of Forests on the battlefield. |
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