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143 Results Found. 

Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
NMS

Aether Barrier
Enchantment
Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays .
NMS

Air Bladder
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.
NMS

Ancient Hydra
Creature — Hydra (5/1)
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player.
NMS

Angelic Favor
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.
Cast Angelic Favor only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
NMS

Animate Land
Instant
Until end of turn, target land becomes a 3/3 creature that's still a land.
NMS

Arc Mage
Creature — Human Spellshaper (2/2)
, , Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players.
NMS

Ascendant Evincar
Legendary Creature — Vampire (3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
NMS

Avenger en-Dal
Creature — Human Spellshaper (1/1)
, , Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
NMS

Battlefield Percher
Creature — Bird (2/2)
Flying
Battlefield Percher can block only creatures with flying.
: Battlefield Percher gets +1/+1 until end of turn.
NMS

Belbe's Armor
Artifact
, : Target creature gets -X/+X until end of turn.
NMS

Belbe's Percher
Creature — Bird (2/2)
Flying
Belbe's Percher can block only creatures with flying.
NMS

Belbe's Portal
Artifact
As Belbe's Portal enters the battlefield, choose a creature type.
, : You may put a creature card of the chosen type from your hand onto the battlefield.
NMS

Blastoderm
Creature — Beast (5/5)
Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
NMS

Blinding Angel
Creature — Angel (2/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.
NMS

Bola Warrior
Creature — Human Spellshaper Warrior (1/1)
, , Discard a card: Target creature can't block this turn.
NMS

Carrion Wall
Creature — Wall (3/2)
Defender (This creature can't attack.)
: Regenerate Carrion Wall.
NMS

Chieftain en-Dal
Creature — Human Knight (2/2)
Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.
NMS

Cloudskate
Creature — Illusion (2/2)
Flying
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
NMS

Coiling Woodworm
Creature — Insect Worm (*/1)
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
NMS

 

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