374 Results Found.
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Abraded Bluffs Land — Desert Abraded Bluffs enters the battlefield tapped. When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. ![]() ![]() ![]() |
OTJ
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Akul the Unrepentant ![]() ![]() ![]() ![]() Legendary Creature — Scorpion Dragon Rogue (5/5) Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. |
OTJ
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Akul the Unrepentant ![]() ![]() ![]() ![]() Legendary Creature — Scorpion Dragon Rogue (5/5) Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. |
OTJ
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Aloe Alchemist ![]() ![]() Creature — Plant Warlock (3/2) Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot ![]() ![]() ![]() ![]() |
OTJ
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Ambush Gigapede ![]() ![]() ![]() Creature — Insect (6/2) Flash When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. |
OTJ
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Ankle Biter ![]() Creature — Snake (1/1) Deathtouch |
OTJ
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Annie Flash, the Veteran ![]() ![]() ![]() ![]() Legendary Creature — Human Rogue (4/5) Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
OTJ
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Annie Flash, the Veteran ![]() ![]() ![]() ![]() Legendary Creature — Human Rogue (4/5) Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
OTJ
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Annie Joins Up ![]() ![]() ![]() ![]() Legendary Enchantment When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. |
OTJ
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Annie Joins Up ![]() ![]() ![]() ![]() Legendary Enchantment When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. |
OTJ
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Another Round ![]() ![]() ![]() ![]() Sorcery Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. |
OTJ
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Another Round ![]() ![]() ![]() ![]() Sorcery Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. |
OTJ
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Archangel of Tithes ![]() ![]() ![]() ![]() Creature — Angel (3/5) Flying As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays ![]() As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays ![]() |
OTJ
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Archangel of Tithes ![]() ![]() ![]() ![]() Creature — Angel (3/5) Flying As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays ![]() As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays ![]() |
OTJ
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Archmage's Newt ![]() ![]() Creature — Salamander Mount (2/2) Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback ![]() Saddle 3 |
OTJ
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Archmage's Newt ![]() ![]() Creature — Salamander Mount (2/2) Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback ![]() Saddle 3 |
OTJ
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Arid Archway Land — Desert Arid Archway enters the battlefield tapped. When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) ![]() ![]() ![]() |
OTJ
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Armored Armadillo ![]() Creature — Armadillo (0/4) Ward ![]() ![]() ![]() ![]() |
OTJ
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Assimilation Aegis ![]() ![]() ![]() Artifact — Equipment When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. Equip ![]() |
OTJ
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Assimilation Aegis ![]() ![]() ![]() Artifact — Equipment When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. Equip ![]() |
OTJ
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