46 Results Found.
Blue, Loyal Raptor Legendary Creature — Dinosaur (5/4) Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.) For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it. |
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Blue, Loyal Raptor Legendary Creature — Dinosaur (5/4) Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.) For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it. |
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Command Tower Land : Add one mana of any color in your commander's color identity. |
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Compy Swarm Creature — Dinosaur (2/2) At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. |
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Compy Swarm Creature — Dinosaur (2/2) At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. |
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Cresting Mosasaurus Creature — Dinosaur (4/8) Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand. |
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Cresting Mosasaurus Creature — Dinosaur (4/8) Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand. |
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Dino DNA Artifact Imprint — , : Exile target creature card from a graveyard. Activate only as a sorcery. : Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. |
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Dino DNA Artifact Imprint — , : Exile target creature card from a graveyard. Activate only as a sorcery. : Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. |
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Don't Move Sorcery Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. |
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Don't Move Sorcery Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. |
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Ellie and Alan, Paleontologists Legendary Creature — Human Scientist (2/5) , Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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Ellie and Alan, Paleontologists Legendary Creature — Human Scientist (2/5) , Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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Grim Giganotosaurus Creature — Dinosaur (10/10) : Monstrosity 10. This ability costs less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus. |
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Grim Giganotosaurus Creature — Dinosaur (10/10) : Monstrosity 10. This ability costs less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus. |
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Henry Wu, InGen Geneticist Legendary Creature — Human Scientist (1/4) Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token. |
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Henry Wu, InGen Geneticist Legendary Creature — Human Scientist (1/4) Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token. |
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Hunting Velociraptor Creature — Dinosaur (3/2) First strike Dinosaur spells you cast have prowl . (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.) |
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Hunting Velociraptor Creature — Dinosaur (3/2) First strike Dinosaur spells you cast have prowl . (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.) |
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