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301 Results Found. 

Advice from the Fae
Sorcery
( can be paid with any two mana or with . This card's converted mana cost is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
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Aethertow
Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Aphotic Wisps
Instant
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
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Apothecary Initiate
Creature — Kithkin Cleric (1/1)
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
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Armored Ascension
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
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Ashenmoor Cohort
Creature — Elemental Warrior (4/3)
Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
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Ashenmoor Gouger
Creature — Elemental Warrior (4/4)
Ashenmoor Gouger can't block.
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Ashenmoor Liege
Creature — Elemental Knight (4/1)
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
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Augury Adept
Creature — Kithkin Wizard (2/2)
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
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Ballynock Cohort
Creature — Kithkin Soldier (2/2)
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
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Barkshell Blessing
Instant
Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Barrenton Cragtreads
Creature — Kithkin Scout (3/3)
Barrenton Cragtreads can't be blocked by red creatures.
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Barrenton Medic
Creature — Kithkin Cleric (0/4)
: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
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Beseech the Queen
Sorcery
( can be paid with any two mana or with . This card's converted mana cost is 6.)
Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.
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Biting Tether
Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
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Blazethorn Scarecrow
Artifact Creature — Scarecrow (3/3)
Blazethorn Scarecrow has haste as long as you control a red creature.
Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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Blight Sickle
Artifact — Equipment
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip
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Blistering Dieflyn
Creature — Imp (0/1)
Flying
: Blistering Dieflyn gets +1/+0 until end of turn.
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Bloodmark Mentor
Creature — Goblin Warrior (1/1)
Red creatures you control have first strike.
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Bloodshed Fever
Enchantment — Aura
Enchant creature
Enchanted creature attacks each turn if able.
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