80 Results Found.
Absorb Vis Sorcery Target player loses 4 life and you gain 4 life. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
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Akoum Refuge Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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Ancient Craving Sorcery You draw three cards and you lose 3 life. |
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Ashmouth Hound Creature — Elemental Hound (2/1) Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. |
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Blazing Salvo Instant Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. |
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Blightning Sorcery Blightning deals 3 damage to target player. That player discards two cards. |
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Bloodrage Vampire Creature — Vampire (3/1) Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) |
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Breaking Point Sorcery Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. |
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Browbeat Sorcery Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. |
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Bump in the Night Sorcery Target opponent loses 3 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Butcher of Malakir Creature — Vampire Warrior (5/4) Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature. |
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Child of Night Creature — Vampire (2/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Coal Stoker Creature — Elemental (3/3) When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool. |
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Corpse Connoisseur Creature — Zombie Wizard (3/3) When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Death Grasp Sorcery Death Grasp deals X damage to target creature or player. You gain X life. |
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Devil's Play Sorcery Devil's Play deals X damage to target creature or player. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Doomed Traveler Creature — Human Soldier (1/1) When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. |
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Duskhunter Bat Creature — Bat (1/1) Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying |
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Evolving Wilds Land , Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. |
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