143 Results Found.
Academy Rector Creature — Human Cleric (1/2) When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library. |
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Aether Sting Enchantment Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player. |
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Ancient Silverback Creature — Ape (6/5) : Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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Apprentice Necromancer Creature — Zombie Wizard (1/1) , , Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. |
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Archery Training Enchantment — Aura Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has ": This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." |
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Aura Thief Creature — Illusion (2/2) Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) |
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Blizzard Elemental Creature — Elemental (5/5) Flying : Untap Blizzard Elemental. |
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Bloodshot Cyclops Creature — Cyclops Giant (4/4) , Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player. |
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Body Snatcher Creature — Minion (2/2) When Body Snatcher enters the battlefield, exile it unless you discard a creature card. When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. |
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Braidwood Cup Artifact : You gain 1 life. |
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Braidwood Sextant Artifact , , Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. |
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Brass Secretary Artifact Creature — Construct (2/1) , Sacrifice Brass Secretary: Draw a card. |
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Brine Seer Creature — Human Wizard (1/1) , : Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way. |
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Bubbling Beebles Creature — Beeble (3/3) Bubbling Beebles can't be blocked as long as defending player controls an enchantment. |
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Bubbling Muck Sorcery Until end of turn, whenever a player taps a Swamp for mana, that player adds to his or her mana pool (in addition to the mana the land produces). |
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Capashen Knight Creature — Human Knight (1/1) First strike (This creature deals combat damage before creatures without first strike.) : Capashen Knight gets +1/+0 until end of turn. |
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Capashen Standard Enchantment — Aura Enchant creature Enchanted creature gets +1/+1. , Sacrifice Capashen Standard: Draw a card. |
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Capashen Templar Creature — Human Knight (2/2) : Capashen Templar gets +0/+1 until end of turn. |
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