77 Results Found.
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Aether Membrane ![]() ![]() ![]() Creature — Wall (0/5) Defender, reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat. |
VVK
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Angelic Shield ![]() ![]() Enchantment Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
VVK
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Anger ![]() ![]() Creature — Incarnation (2/2) Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. |
VVK
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Armillary Sphere ![]() Artifact ![]() ![]() |
VVK
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Augury Owl ![]() ![]() Creature — Bird (1/1) Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
VVK
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Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. ![]() ![]() ![]() |
VVK
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Bloodfire Colossus ![]() ![]() ![]() Creature — Giant (6/6) ![]() |
VVK
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Bloodfire Kavu ![]() ![]() ![]() Creature — Kavu (2/2) ![]() |
VVK
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Cache Raiders ![]() ![]() ![]() Creature — Merfolk Rogue (4/4) At the beginning of your upkeep, return a permanent you control to its owner's hand. |
VVK
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Chartooth Cougar ![]() ![]() Creature — Cat Beast (4/4) ![]() Mountaincycling ![]() ![]() |
VVK
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Clone ![]() ![]() Creature — Shapeshifter (0/0) You may have Clone enter the battlefield as a copy of any creature on the battlefield. |
VVK
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Coral Fighters ![]() ![]() Creature — Merfolk Soldier (1/1) Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. |
VVK
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Cosi's Ravager ![]() ![]() Creature — Elemental (2/2) Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. |
VVK
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Cryptic Annelid ![]() ![]() Creature — Worm Beast (1/4) When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
VVK
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Downhill Charge ![]() ![]() Instant You may sacrifice a Mountain rather than pay Downhill Charge's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. |
VVK
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Earth Servant ![]() ![]() Creature — Elemental (4/4) Earth Servant gets +0/+1 for each Mountain you control. |
VVK
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Fiery Hellhound ![]() ![]() ![]() Creature — Elemental Hound (2/2) ![]() |
VVK
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Flood Plain Land Flood Plain enters the battlefield tapped. ![]() |
VVK
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Galepowder Mage ![]() ![]() Creature — Kithkin Wizard (3/3) Flying Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
VVK
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Geyser Glider ![]() ![]() ![]() Creature — Elemental Beast (4/4) Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. |
VVK
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