16 Results Found.
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Aegis Angel ![]() ![]() ![]() Creature — Angel (5/5) Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) |
W16
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Air Servant ![]() ![]() Creature — Elemental (4/3) Flying ![]() ![]() |
W16
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Borderland Marauder ![]() ![]() Creature — Human Warrior (1/2) Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. |
W16
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Cone of Flame ![]() ![]() ![]() Sorcery Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. |
W16
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Incremental Growth ![]() ![]() ![]() Sorcery Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. |
W16
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Marked by Honor ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) |
W16
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Nightmare ![]() ![]() Creature — Nightmare Horse (*/*) Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. |
W16
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Sengir Vampire ![]() ![]() ![]() Creature — Vampire (4/4) Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. |
W16
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Serra Angel ![]() ![]() ![]() Creature — Angel (4/4) Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) |
W16
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Shivan Dragon ![]() ![]() ![]() Creature — Dragon (5/5) Flying (This creature can't be blocked except by creatures with flying or reach.) ![]() |
W16
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Soul of the Harvest ![]() ![]() ![]() Creature — Elemental (6/6) Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. |
W16
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Sphinx of Magosi ![]() ![]() ![]() ![]() Creature — Sphinx (6/6) Flying ![]() ![]() |
W16
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Walking Corpse ![]() ![]() Creature — Zombie (2/2) |
W16
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