167 Results Found.
Abduction Enchantment — Aura Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control. |
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Abeyance Instant Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. |
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Abjure Instant As an additional cost to cast Abjure, sacrifice a blue permanent. Counter target spell. |
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Aboroth Creature — Elemental (9/9) Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) |
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Abyssal Gatekeeper Creature — Horror (1/1) When Abyssal Gatekeeper dies, each player sacrifices a creature. |
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Aether Flash Enchantment Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. |
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Agonizing Memories Sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. |
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Alabaster Dragon Creature — Dragon (4/4) Flying When Alabaster Dragon dies, shuffle it into its owner's library. |
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Alms Enchantment , Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. |
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Ancestral Knowledge Enchantment Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library. |
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Angelic Renewal Enchantment Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield. |
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Apathy Enchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. |
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Arctic Wolves Creature — Wolf (4/5) Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. |
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Ardent Militia Creature — Human Soldier (2/5) Vigilance |
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Argivian Find Instant Return target artifact or enchantment card from your graveyard to your hand. |
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Argivian Restoration Sorcery Return target artifact card from your graveyard to the battlefield. |
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Aura of Silence Enchantment Artifact and enchantment spells your opponents cast cost more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment. |
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Avizoa Creature — Jellyfish (2/2) Flying : Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn. |
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Barishi Creature — Elemental (4/3) When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. |
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Barrow Ghoul Creature — Zombie (4/4) At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. |
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